Orca
Deep Water Destroyer - Medium range with high damage. Very durable. Attacks land and sea targets.- HP: 1500
- Build cost: 600 metal
- Maximum range: 180
- Total DPS: 120.0
Overview
BlueprintHive
Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.- HP: 1000
- Build cost: 750 metal
- Maximum range: 180
- Build locations: land, water surface
Overview
Blueprint- Max speed: 12
- Acceleration: 30
- Braking rate: 90
- Turn rate: 45
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
Economy
- Weapon energy consumption: 800 / s
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 60.0 DPS: 2x50 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x2)
Ammo
Target Priorities
- Blueprint
- Range: 180
- Damage: 0 DPS: 0 damage every 0.50 seconds (2 shots per second)
- Yaw: 0° at 3600° per second
- Pitch: 0° at 3600° per second
- Energy consumption: 1400 per shot
- Stored ammo drained after 1.0 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface, Seafloor
- Ammo recharged after 14.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 20.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon (x4)
Ammo
Target Priorities
- T2 Advanced Naval Factory 0:10 + 0:06
- T1 Naval Factory 0:30 + 0:03