Orca
Deep Water Destroyer - Medium range with high damage. Very durable. Attacks land, sea and undersea targets.- HP: 1500
- Build cost: 600 metal
- Maximum range: 180
- Total DPS: 170.0
Overview
BlueprintTola
Anti-Orbital Turret - Attacks orbital targets and drop pods.- HP: 1000
- Build cost: 1000 metal
- Maximum range: 350
- Total DPS: 1000.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 12
- Acceleration: 30
- Braking rate: 90
- Turn rate: 45
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 60.0 DPS: 2x50 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 50.0 DPS: 250 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Splash: 250 damage, radius 10
- Full damage splash radius: 1
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 350
- Damage: 200 DPS: 200 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 90° per second
- Pitch: 90° at 90° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 200
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 230
- Firing standard deviation: 5
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Naval Factory 0:10 + 0:06
- T1 Naval Factory 0:30 + 0:03