Typhoon

Drone Carrier - Builds and launches missile drones at enemies. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 5000
    • Build cost: 5200 metal
    • Maximum range: 250

Bluehawk

Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.

    Overview

    Blueprint
    • HP: 200
    • Build cost: 800 metal
    • Maximum range: 200
    • Total DPS: 250.0

    Physics

    • Max speed: 11
    • Acceleration: 30
    • Braking rate: 80
    • Turn rate: 45

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 250
    • Underwater vision radius: 250

    Recon

    • Vision radius: 100
    • No underwater vision

    Economy

    • Weapon metal consumption: 30 / s

    Economy

    Weapon

    • Blueprint
    • Range: 250
    • Damage: 0.0 DPS: 0 damage every 0.50 seconds (2 shots per second)
    • Yaw: 0° at 180° per second
    • Pitch: 0° at 180° per second
    • Metal consumption: 30 per shot
    • Stored ammo drained after 10.0 seconds (20 shots)
    • Targets: LandHorizontal, WaterSurface, Air, Underwater, SeaFloor
    • Ammo recharged after 10.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Muzzle velocity: 110.0
    • Max velocity: 110.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Weapon #1

    • Blueprint
    • Range: 200
    • Damage: 150.0 DPS: 750 damage every 5.00 seconds (0.2 shots per second)
    • Targets: LandHorizontal, WaterSurface, Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 750
    • Burn damage: 15, radius 2
    • Muzzle velocity: 80.0
    • Max velocity: 80.0
    • Turn rate: 45
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure & SurfaceDefense
      • Structure & Defense
      • Commander
      • Mobile - Air
      • Structure - Wall
      • Wall

    Weapon #2

    • Blueprint
    • Range: 160
    • Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
    • Targets: Orbital, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 400
    • Burn damage: 15, radius 2
    • Muzzle velocity: 10.0
    • Max velocity: 400.0
    • Turn rate: 720
    • Collision check: target
    • Collision response: destroy
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall
      Anti Entity Targets