Gil-E

Sniper - Long range. High damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 150
    • Build cost: 800 metal
    • Maximum range: 200
    • Total DPS: 220.0
    • Factory cooldown: 0.1
    • Rolloff delay: 0.1

Avatar Factory

For debugging purposes

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 600 metal
    • Factory cooldown: 0.1
    • Rolloff delay: 0.1
    • Build locations: land

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 200
    • No underwater vision

    Recon

    • Vision radius: 100
    • No underwater vision

    Economy

    Economy

    • Metal production: 10000 / s
    • Energy production: 100000 / s
    • Build rate: 10000
    • Fabrication metal consumption: 10000 / s
    • Fabrication energy consumption: 100000 / s
    • Energy consumption per metal: 10.0

    Weapon #1

    • Blueprint
    • Range: 200
    • Damage: 120.0 DPS: 600 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 180° at 60° per second
    • Pitch: 80° at 90° per second
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage target: HitPoints
    • Damage: 600
    • Burn damage: 15, radius 2
    • Muzzle velocity: 1000.0
    • Max velocity: 1000.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (Tactical | Heavy | MissileDefense)
      • Mobile - Air
      • Structure - Wall
      • Mobile & Air
      • Wall

    Weapon #2

    Builds

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