Hornet
Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.- HP: 500
- Build cost: 3200 metal
- Maximum range: 190
- Total DPS: 400.0
Overview
BlueprintScorpion
Assault Tank - Heavily armored. Splash damage. Attacks land, sea and seabed targets.- HP: 1650
- Build cost: 900 metal
- Maximum range: 130
- Total DPS: 200.0
Overview
Blueprint- Max speed: 30
- Acceleration: 40
- Braking rate: 40
- Turn rate: 135
Physics
- Max speed: 8
- Acceleration: 100
- Braking rate: 100
- Turn rate: 55
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 190
- Damage: 400.0 DPS: 1000 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 120° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 20.0
- Max velocity: 160
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 130
- Damage: 200.0 DPS: 500 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 40° at 60° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 500
- Splash: 150 damage, radius 15
- Full damage splash radius: 4
- Burn damage: 15, radius 2
- Muzzle velocity: 110
- Max velocity: 150
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 1:11 + 0:02
Built By
- T2 Advanced Armour Foundry 0:18 + 0:04
- T2 Starcannon 0:20 + 0:04