![](https://cdn.palobby.com/pa/units/sea/battleship/battleship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_battleship.png)
Leviathan
Battleship - Long range advanced anti-ship, and anti-land guns.- HP: 6000
- Build cost: 4800 metal
- Maximum range: 400
- Total DPS: 480.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/pa/units/land/l_bot_aa/l_bot_aa_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_bot_aa.png)
Patriot
Anti-Air Walker - Equipped with homing missiles. Only attacks air targets.- HP: 100
- Build cost: 100 metal
- Maximum range: 100
- Total DPS: 100
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 15
- Acceleration: 120
- Braking rate: 120
- Turn rate: 720
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 400
- Projectiles per fire: 3
- Firing standard deviation: 1
- Damage: 120.0 DPS: 3x200 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 135° at 60° per second
- Pitch: 80° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 7
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x4)
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 100 DPS: 25 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 85° at 720° per second
- Stored ammo drained after 0.75 seconds (3 shots)
- Targets: Air
- Ammo recharged after 1.2 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 3600.0
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon
Ammo
Target Priorities
-
T2
Advanced Naval Factory 1:20 + 0:06
Built By
-
T2
Advanced Walker Foundry 0:02 + 0:03
-
T2
Starcannon 0:02 + 0:04
-
T1
Walker Foundry 0:05 + 0:03