![](https://cdn.palobby.com/pa/units/land/assault_bot/assault_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot.png)
Dox
Basic Infantry - Fast, adaptable, expendable. Amphibious. Attacks surface targets when on land.- HP: 40
- Build cost: 45 metal
- Maximum range: 75
- Total DPS: 20.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_attack_sub/l_attack_sub_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_attack_sub.png)
Akula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
Blueprint- Max speed: 20
- Acceleration: 50
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Vision radius: 105
- Underwater vision radius: 105
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Blueprint
- Range: 75
- Projectiles per fire: 2
- Damage: 20.0 DPS: 2x10 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 10
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Layer Ammo
AnyLand
Target Priorities
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Bot Factory 0:01.0 + 0:03
-
T1
Bot Factory 0:03 + 0:03
-
T2
Unit Cannon 0:01.0 + 0:02 + 0:02
Built By
-
T2
Advanced Ship Foundry 0:10 + 0:06
-
T1
Ship Foundry 0:32 + 0:03