Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 400
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 422.5
- Rolloff delay: 4.0
Overview
BlueprintStarcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 2000
- Build cost: 2600 metal
- Unit storage capacity: 9
- Maximum range: 600
- Rolloff delay: 4.0
- Build locations: orbital
Overview
Blueprint- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 110
- Damage: 360.0 DPS: 90 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 90
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 62.5 DPS: 250 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Armour Fabricator 0:50 + 0:04
- T2 Advanced Fabrication Walker 0:44 + 0:04
- T1 Armour Fabricator 0:04 + 0:04
- T1 Corsair 0:06 + 0:04
- T2 Enforcer 0:10 + 0:04
- T1 Fabrication Walker 0:03 + 0:04
- T1 Guardian 0:07 + 0:04
- T1 Investigator 0:03 + 0:04
- T1 Lancer 0:03 + 0:04
- T2 Orbweaver 0:16 + 0:04
- T1 Patriot 0:02 + 0:04
- T1 Peacekeeper 0:01 + 0:04
- T2 Praetorian 2:35 + 0:04
- T2 Scorpion 0:20 + 0:04
- T1 Shank 0:06 + 0:04
- T1 Stoke 0:04 + 0:04
Builds
- T2 Advanced Bot Factory 0:11 + 0:03
- T2 Unit Cannon 0:11 + 0:03 + 0:03