Barracuda
Submarine - High damage. Cannot be targeted by cannons. Attacks sea and undersea targets.- HP: 550
- Build cost: 500 metal
- Maximum range: 150
- Total DPS: 150.0
Overview
BlueprintViper
Orbital Fighter - Fast. Attacks orbital targets only.- HP: 100
- Build cost: 350 metal
- Maximum range: 200
- Total DPS: 28.0
Overview
Blueprint- Max speed: 14
- Acceleration: 40
- Braking rate: 140
- Turn rate: 60
- Underwater
Physics
- Max speed: 65
- Acceleration: 65
- Braking rate: 20
- Turn rate: 200
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- No underwater vision
- Orbital vision radius: 400
Recon
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 200
- Damage: 28.0 DPS: 40 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 75° at 360° per second
- Pitch: 20° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon
Ammo
Target Priorities
- T2 Advanced Naval Factory 0:08 + 0:06
- T1 Naval Factory 0:25 + 0:03
Built By
- T2 Starship Foundry 0:05 + 0:04
- T1 Starship Projector 0:11 + 0:03