Kestrel
Gunship - Fast. Cheap. Durable. Attacks land and sea targets.- HP: 300
- Build cost: 800 metal
- Maximum range: 60
- Total DPS: 160.0
Overview
BlueprintBluehawk
Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.- HP: 200
- Build cost: 800 metal
- Maximum range: 200
- Total DPS: 250.0
Overview
Blueprint- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 60
- Damage: 80.0 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon (x2)
Ammo
Target Priorities
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 750 damage every 5.00 seconds (0.2 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 750
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure & SurfaceDefense
- Structure & Defense
- Commander
- Mobile - Air
- Structure - Wall
- Wall
- Blueprint
- Range: 160
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Air Factory 0:17 + 0:02
Built By
- T2 Advanced Bot Factory 0:17 + 0:03