Earthshaker
Seismic Tank - Heavily armored. Short range. Huge splash damage. Attacks land and sea targets.- HP: 7000
- Build cost: 1800 metal
- Maximum range: 55
- Total DPS: 360.0
Overview
BlueprintIcarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: -1
- Turn rate: 180
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 20
- Turn rate: 90
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 50
- Underwater vision radius: 50
Recon
Economy
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
- Blueprint
- Range: 55
- Damage: 360.0 DPS: 1200 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: PBAOE
- Damage: 1200
- Splash: 400 damage, radius 55
- Full damage splash radius: 15
- Burn damage: 200, radius 70
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: target
- Collision response: impact
- AirDefense | ( Land & Mobile ) | ( Naval & Mobile )
- Air
- Fabber | EnergyProduction | MetalProduction
- Land & Naval
Weapon
Ammo
Target Priorities
- T2 Advanced Armour Foundry 0:36 + 0:04
Built By
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02