Meteor
Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.- HP: 2000
- Build cost: 3000 metal
- Maximum range: 250
Overview
BlueprintHive
Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.- HP: 1000
- Build cost: 750 metal
- Maximum range: 180
- Build locations: land, water surface
Overview
Blueprint- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 60
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 250
- Underwater vision radius: 250
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Weapon metal consumption: 40 / s
Economy
- Weapon energy consumption: 800 / s
Economy
- Blueprint
- Range: 250
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Metal consumption: 60 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 15.75 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 110
- Max velocity: 110
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon (x2)
Ammo
Target Priorities
- Blueprint
- Range: 180
- Damage: 0 DPS: 0 damage every 0.50 seconds (2 shots per second)
- Yaw: 0° at 3600° per second
- Pitch: 0° at 3600° per second
- Energy consumption: 1400 per shot
- Stored ammo drained after 1.0 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface, Seafloor
- Ammo recharged after 14.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 20.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon (x4)
Ammo
Target Priorities
- T2 Advanced Flyer Foundry 1:00 + 0:02