Phoenix
Advanced Interplanetary Fighter - Stronger fighter. Can move between planets. Can only attack air targets.- HP: 240
- Build cost: 820 metal
- Maximum range: 120
- Total DPS: 450
Overview
BlueprintUmbrella
Anti-Orbital Defense - Rapid fire with high damage. Attacks orbital targets and intercepts drop pods.- HP: 1500
- Build cost: 1350 metal
- Maximum range: 300
- Total DPS: 1175.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 80
- Acceleration: 80
- Braking rate: 80
- Turn rate: 270
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Blueprint
- Range: 120
- Damage: 450 DPS: 150 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 150
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 270
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
- Blueprint
- Range: 300
- Damage: 375.0 DPS: 150 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 150
- Burn damage: 15, radius 2
- Muzzle velocity: 1000.0
- Max velocity: 1000.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 180
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Air Factory 0:18 + 0:02