Atlas
Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.- HP: 60000
- Build cost: 30000 metal
- Maximum range: 135
- Total DPS: 1600.0
Overview
BlueprintTheodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40
- Build locations: land, water surface
Overview
Blueprint- Max speed: 13
- Acceleration: 260
- Braking rate: -1.0
- Turn rate: 60
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Weapon energy consumption: 200 / s
Economy
- Blueprint
- Range: 135
- Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 40° at 720° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: PBAOE
- Damage: 8000
- Splash: 8000 damage, radius 140
- Full damage splash radius: 80
- Burn damage: 200, radius 137
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
- Blueprint
- Range: 240
- Firing standard deviation: 0.66666
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 60° at 20° per second
- Energy consumption: 100 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 0.5 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Splash: 20 damage, radius 12
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- T2 Advanced Fabrication Bot 11:06
- T2 Colonel 6:15
- T1 Orbital Fabrication Bot 11:06