![](https://cdn.palobby.com/pa/units/land/aa_missile_vehicle/aa_missile_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_aa_missile_vehicle.png)
Spinner
Mobile Anti-Air- Equipped with homing missiles. Only attacks air.- HP: 160
- Build cost: 150 metal
- Maximum range: 100
- Total DPS: 50.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_destroyer/l_destroyer_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_destroyer.png)
Bowhead
Destroyer - High damage. Long range. Attacks land and sea targets.- HP: 1900
- Build cost: 800 metal
- Maximum range: 210
- Total DPS: 173.25
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Max speed: 12
- Acceleration: 50
- Braking rate: 90
- Turn rate: 40
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Blueprint
- Range: 100
- Damage: 50.0 DPS: 25 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 85° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 210
- Damage: 57.75 DPS: 175 damage every 3.03 seconds (0.33 shots per second)
- Yaw: 120° at 75° per second
- Pitch: 75° at 60° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 175
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x3)
Ammo
Target Priorities
-
T2
Advanced Vehicle Factory 0:03 + 0:04
-
T2
Unit Cannon 0:03 + 0:03 + 0:03
-
T1
Vehicle Factory 0:10 + 0:04
Built By
-
T2
Advanced Ship Foundry 0:12 + 0:06
-
T1
Ship Foundry 0:40 + 0:03