![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_hover_tank_adv/l_hover_tank_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_hover_tank_adv.png)
Panzer
Hover Assault - Can cross water and lava. Fires in salvos. Attacks land, sea and orbital targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 180
- Total DPS: 462.5
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/orbital_laser/orbital_laser_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_laser.png)
SXX-1304 Laser Platform
Orbital Laser Platform - Rains death from above.- HP: 1600
- Build cost: 6000 metal
- Maximum range: 40
- Total DPS: 312.5
Overview
Blueprint- Max speed: 14
- Acceleration: 100
- Braking rate: 100
- Turn rate: 40
- Hovers over land, lava and water
Physics
- Max speed: 25
- Acceleration: 25
- Braking rate: 25
- Turn rate: 90
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
Recon
Economy
- Weapon energy consumption: 3000 / s
Economy
- Blueprint
- Range: 180
- Firing standard deviation: 20
- Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 89.9° at 50° per second
- Stored ammo drained after 2.67 seconds (4 shots)
- Targets: LandHorizontal, WaterSurface, Orbital
- Ammo recharged after 6.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 50
- Splash: 10 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 110.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
- Blueprint
- Range: 180
- Firing standard deviation: 20
- Damage: 12.5 DPS: 50 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 89.9° at 50° per second
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 50
- Splash: 10 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 110
- Max velocity: 110.0
- Turn rate: 360
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1 (x6)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 40
- Damage: 312.5 DPS: 1250 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 12000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 4.0 seconds
- Blueprint
- Type: Beam
- Damage: 1250
- Splash: 1250 damage, radius 20
- Full damage splash radius: 3
- Collision check: target
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon
Ammo
Target Priorities
-
T2
Advanced Armour Foundry 0:24 + 0:04
Built By
-
T2
Orbital Factory 1:15 + 0:04