![](https://cdn.palobby.com/pa_ex1/units/sea/hover_ship/hover_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_hover_ship.png)
Kaiju
Hover Destroyer - Long Range. Durable. Hover. Attacks land and sea targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 180
- Total DPS: 600.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/pa/units/sea/l_fabrication_sub_combat_adv/l_fabrication_sub_combat_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_sub_combat_adv.png)
Remora
Combat Builder - Builds mines, shields and turrets. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 800
- Build cost: 1000 metal
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 110
- Turn rate: 45
- Hovers over land, lava and water
Physics
- Max speed: 10
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
Economy
- Build rate: 90
- Build range: 75
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 8.9
- Auto Repair
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 200.0 DPS: 2x200 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 140° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 110
- Projectiles per fire: 2
- Damage: 100.0 DPS: 2x25 damage every 0.50 seconds (2 shots per second)
- Yaw: 90° at 90° per second
- Pitch: 70° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
Builds
-
T1
Clot 0:00.6
-
T1
Jackal 0:03
-
T2
Rampart 0:26
-
T1
Ripple 0:02
-
T1
Sea Urchin 0:00.9
-
T1
Shredder 0:02
-
T1
Sky Bridge 0:08
-
T2
Tsunami 0:11
Builds
-
T2
Advanced Naval Factory 0:25 + 0:06
Built By
-
T2
Advanced Ship Foundry 0:15 + 0:06