![](https://cdn.palobby.com/pa_ex1/units/land/tank_hover/tank_hover_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_hover.png)
Drifter
Hover Tank - Fast. Can cross water and lava. Attacks land and sea targets.- HP: 250
- Build cost: 225 metal
- Maximum range: 110
- Total DPS: 48.0
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/sea/hover_ship/hover_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_hover_ship.png)
Kaiju
Hover Destroyer - Long Range. Durable. Hover. Attacks land and sea targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 180
- Total DPS: 600.0
Overview
Blueprint- Max speed: 14
- Acceleration: 140
- Braking rate: 140
- Turn rate: 90
- Hovers over land, lava and water
Physics
- Max speed: 11
- Acceleration: 30
- Braking rate: 110
- Turn rate: 45
- Hovers over land, lava and water
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 110
- Damage: 48.0 DPS: 120 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 120° at 60° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 120
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 200.0 DPS: 2x200 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 140° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 110
- Projectiles per fire: 2
- Damage: 100.0 DPS: 2x25 damage every 0.50 seconds (2 shots per second)
- Yaw: 90° at 90° per second
- Pitch: 70° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
-
T2
Advanced Vehicle Factory 0:05 + 0:04
-
T1
Vehicle Factory 0:15 + 0:04
Built By
-
T2
Advanced Naval Factory 0:25 + 0:06