![](https://cdn.palobby.com/pa/units/orbital/orbital_factory/orbital_factory_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_factory.png)
Orbital Factory
Advanced manufacturing- Builds orbital satellites.- HP: 9000
- Build cost: 3600 metal
- Build locations: orbital
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/titan_vehicle/titan_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_vehicle.png)
Ares
Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1380.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- No underwater vision
- Orbital vision radius: 250
- Always visible
Recon
Visibility
- Vision radius: 250
- No underwater vision
Recon
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 2000 / s
- Energy consumption per metal: 33.3
Economy
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
-
T1
ARKYD 0:13 + 0:04
-
T2
Advanced Radar Satellite 1:20 + 0:04
-
T2
Artemis 0:33 + 0:04
-
T1
Astraeus 0:03 + 0:04
-
T1
Avenger 0:05 + 0:04
-
T1
Hermes 0:03 + 0:04
-
T2
Omega 3:53 + 0:04
-
T1
Orbital Fabrication Bot 0:21 + 0:04
-
T2
SXX-1304 Laser Platform 1:06 + 0:04
-
T2
Solar Array 0:30 + 0:04