![](https://cdn.palobby.com/pa/units/air/air_factory/air_factory_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_air_factory.png)
Air Factory
Basic Manufacturing - Builds basic air units.- HP: 6000
- Build cost: 600 metal
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/sea/hover_ship/hover_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_hover_ship.png)
Kaiju
Hover Destroyer - Long Range. Durable. Hover. Attacks land and sea targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 180
- Total DPS: 600.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 11
- Acceleration: 30
- Braking rate: 110
- Turn rate: 45
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Build rate: 15
- Fabrication metal consumption: 15 / s
- Fabrication energy consumption: 675 / s
- Energy consumption per metal: 45.0
Economy
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 200.0 DPS: 2x200 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 140° at 90° per second
- Pitch: 60° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 110
- Projectiles per fire: 2
- Damage: 100.0 DPS: 2x25 damage every 0.50 seconds (2 shots per second)
- Yaw: 90° at 90° per second
- Pitch: 70° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
-
T1
Bumblebee 0:21 + 0:02
-
T1
Fabrication Aircraft 0:15 + 0:02
-
T1
Firefly 0:04 + 0:02
-
T1
Hummingbird 0:14 + 0:02
-
T1
Icarus 0:08 + 0:02
-
T1
Pelican 0:09 + 0:02
Builds
Builds
-
T2
Advanced Fab Aircraft 0:11
-
T2
Advanced Fabrication Bot 0:13
-
T2
Advanced Fabrication Ship 0:07
-
T2
Advanced Fabrication Vehicle 0:10
-
T2
Colonel 0:07
-
T1
Fabrication Aircraft 1:06
-
T1
Fabrication Bot 1:15
-
T1
Fabrication Ship 0:42
-
T1
Fabrication Vehicle 0:54
-
T0
Imperial Class Commander 0:20
-
T0
Quadruped Class Commander 0:20
-
T0
Raptor Class Commander 0:20
-
T0
Tank Class Commander 0:20
Built By
-
T2
Advanced Naval Factory 0:25 + 0:06