Icarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
BlueprintSXX-1304 Laser Platform
Orbital Laser Platform - Rains death from above.- HP: 1100
- Build cost: 4000 metal
- Maximum range: 40
- Total DPS: 250.0
Overview
Blueprint- Max speed: 50
- Acceleration: 30
- Braking rate: 20
- Turn rate: 90
Physics
- Max speed: 25
- Acceleration: 25
- Braking rate: 25
- Turn rate: 90
Physics
- Vision radius: 50
- Underwater vision radius: 50
Recon
- Vision radius: 100
- No underwater vision
- Orbital vision radius: 100
- Always visible
Recon
Visibility
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
- Weapon energy consumption: 3000 / s
Economy
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: enemies
- Collision response: impact
- AirDefense | ( Land & Mobile ) | ( Naval & Mobile )
- Air
- Fabber | EnergyProduction | MetalProduction
- Land & Naval
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 40
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 12000 per shot
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 4.0 seconds
- Blueprint
- Type: Beam
- Damage: 1000
- Splash: 1000 damage, radius 20
- Full damage splash radius: 3
- Collision check: enemies
- Collision response: impact
- Commander
- OrbitalDefense
- Nuke | NukeDefense
- Economy
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02
Built By
- T2 Orbital Factory 1:06 + 0:04