Icarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
BlueprintPaladin
Orbital Siege - Long range. High damage. Attacks orbital targets only.- HP: 350
- Build cost: 2000 metal
- Maximum range: 350
- Total DPS: 60.0
Overview
Blueprint- Max speed: 50
- Acceleration: 30
- Braking rate: 20
- Turn rate: 90
Physics
- Max speed: 30
- Acceleration: 10
- Braking rate: 10
- Turn rate: 30
Physics
- Vision radius: 50
- Underwater vision radius: 50
Recon
- No underwater vision
- Orbital vision radius: 650
Recon
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
- Weapon energy consumption: 200 / s
Economy
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: enemies
- Collision response: impact
- Fabber
- AirDefense
- Mobile & (Land | Naval)
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 350
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 360° at 40° per second
- Pitch: 180° at 180° per second
- Energy consumption: 1000 per shot
- Targets: Orbital
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Beam
- Damage: 300
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02
Built By
- T2 Starship Foundry 0:33 + 0:04