Icarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
BlueprintScythe
Fighter - Fast. High damage. Forward firing only. Only attacks air targets.- HP: 120
- Build cost: 240 metal
- Maximum range: 110
- Total DPS: 58
Overview
Blueprint- Max speed: 50
- Acceleration: 30
- Braking rate: 30
- Turn rate: 90
Physics
- Max speed: 95
- Acceleration: 180
- Braking rate: 80
- Turn rate: 300
Physics
- Vision radius: 50
- Underwater vision radius: 50
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
Economy
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: enemies
- Collision response: impact
- Fabber
- AirDefense
- Mobile & (Land | Naval)
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 110
- Projectiles per fire: 2
- Damage: 58 DPS: 2x29 damage every 1.00 seconds (1 shot per second)
- Yaw: 70° at 3600° per second
- Pitch: 89° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 29
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02
Built By
- T2 Advanced Flyer Foundry 0:04 + 0:02
- T1 Flyer Foundry 0:16 + 0:02