Icarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
BlueprintTola
Anti-Orbital Turret - Attacks orbital targets and drop pods.- HP: 1000
- Build cost: 1000 metal
- Maximum range: 350
- Total DPS: 1000.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 50
- Acceleration: 30
- Braking rate: 20
- Turn rate: 90
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 50
- Underwater vision radius: 50
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
Economy
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: enemies
- Collision response: impact
- Fabber
- AirDefense
- Mobile & (Land | Naval)
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 350
- Damage: 200 DPS: 200 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 90° per second
- Pitch: 90° at 90° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 200
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 230
- Firing standard deviation: 5
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02