Mine
Mine - Detonates when enemy units are in proximity- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land, water surface
Overview
BlueprintBumblebee
Carpet Bomber - High damage over a wide area. Fragile and slow. Attacks land, sea and undersea targets.- HP: 100
- Build cost: 320 metal
- Maximum range: 10
- Total DPS: 562.5
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 75
- Acceleration: 75
- Braking rate: 20
- Turn rate: 110
Physics
- Vision radius: 2
- Underwater vision radius: 2
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
Economy
- Weapon energy consumption: 100 / s
Economy
- Blueprint
- Range: 10
- Firing standard deviation: 10
- Damage: 562.5 DPS: 75 damage every 0.13 seconds (7.5 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Energy consumption: 75 per shot
- Stored ammo drained after 0.8 seconds (6 shots)
- Targets: LandHorizontal, WaterSurface, Seafloor, Underwater
- Ammo recharged after 4.25 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 75
- Splash: 75 damage, radius 10
- Full damage splash radius: 1
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 15.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- T1 Barnacle 0:00.4
- T2 Mend 0:00.3
- T1 Stitch 0:00.7
Built By
- T2 Advanced Air Factory 0:07 + 0:02
- T1 Air Factory 0:21 + 0:02