Ripple
Wave Turret - Attacks sea, seabed and undersea targets.- HP: 2000
- Build cost: 250 metal
- Maximum range: 200
- Total DPS: 150.0
- Build locations: water surface
Overview
BlueprintBlack Knight
Orbital Laser - High splash damage. Attacks land, air, sea and seabed targets.- HP: 900
- Build cost: 5000 metal
- Maximum range: 40
- Total DPS: 300.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 20
- Acceleration: 20
- Braking rate: 20
- Turn rate: 90
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
Recon
Economy
- Weapon energy consumption: 4000 / s
Economy
- Blueprint
- Range: 200
- Projectiles per fire: 2
- Firing standard deviation: 3.5
- Damage: 150.0 DPS: 2x125 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 1800° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 125
- Muzzle velocity: 60.0
- Max velocity: 75.0
- Turn rate: 1080
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 40
- Damage: 300.0 DPS: 3000 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 3000
- Splash: 3000 damage, radius 65
- Full damage splash radius: 5
- Burn damage: 200, radius 65
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
- Blueprint
- Range: 40
- Projectiles per fire: 27
- Damage: 0.0 DPS: 27x0 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Armour Fabricator 0:03
- T2 Advanced Fabrication Flyer 0:04
- T2 Advanced Fabrication Vessel 0:02
- T2 Advanced Fabrication Walker 0:05
- T1 Armour Fabricator 0:19
- T1 Fabrication Flyer 0:25
- T1 Fabrication Vessel 0:15
- T1 Fabrication Walker 0:27
- T0 Legion Class Commander 0:08
- T2 Praetorian 0:03
- T2 Remora 0:02
Built By
- T2 Starship Foundry 1:23 + 0:04