Ripple

Wave Turret - Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 250 metal
    • Maximum range: 200
    • Total DPS: 150.0
    • Build locations: water surface

AOE Nova

Flying Bomb - In the process of exploding. Deals very heavy damage over an area over time. Attacks air targets only.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 180 metal
    • Maximum range: 80
    • Total DPS: 30

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 0
    • Acceleration: 400
    • Braking rate: 400
    • Turn rate: 480

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 200
    • Sonar radius: 200

    Recon

    • Vision radius: 150
    • No underwater vision

    Weapon

    • Blueprint
    • Range: 200
    • Projectiles per fire: 2
    • Firing standard deviation: 3.5
    • Damage: 150.0 DPS: 2x125 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 180° at 1800° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 125
    • Muzzle velocity: 60.0
    • Max velocity: 75.0
    • Turn rate: 1080
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Self Destruct

    • Blueprint
    • Firing standard deviation: 2
    • Targets: LandHorizontal, WaterSurface
    • Charges in 20.0 seconds
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon #2

    • Blueprint
    • Range: 80
    • Damage: 30 DPS: 6 damage every 0.20 seconds (5 shots per second)
    • Yaw: 0° at 3600° per second
    • Pitch: 0° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 6
    • Splash: 6 damage, radius 80
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 35
    • Splash: 35 damage, radius 70
    • Collision check: enemies
    • Collision response: impact