Iron Dome
Anti-Nuke Launcher - Space for four advanced anti-nuclear missile weapons.- HP: 3500
- Build cost: 15600 metal
- Missile storage capacity: 4
- Maximum range: 300
- Total DPS: 1.5
- Build locations: land, water surface
Overview
BlueprintCenturion
Orbital Turret - Rapid fire. Attacks land, air, sea and orbital targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 150
- Total DPS: 670.0
- Build locations: orbital
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Vision radius: 120
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
Economy
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 520 DPS: 2x65 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 180° at 720° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 80
- Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 100
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall