![](https://cdn.palobby.com/pa/units/orbital/defense_satellite/defense_satellite_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_defense_satellite.png)
Anchor
Defense Satellite - Heavy orbital offensive and defensive platform with basic laser.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 150
- Total DPS: 410.0
- Build locations: orbital
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/tank_heavy_armor/tank_heavy_armor_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_heavy_armor.png)
Vanguard
Heavy Tank - Advanced short range, heavily armored vehicle with mobile radar and radar jamming.- HP: 5000
- Build cost: 1500 metal
- Maximum range: 50
- Total DPS: 1000
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Vision radius: 120
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 100
- No underwater vision
- Radar radius: 260
- Radar jammer radius: 75
Recon
- Blueprint
- Range: 80
- Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 30° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 100
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 130.0 DPS: 65 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 720° per second
- Pitch: 180° at 720° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- Blueprint
- Range: 50
- Damage: 1000 DPS: 1000 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 1000
- Splash: 1000 damage, radius 10
- Full damage splash radius: 1
- Burn damage: 200, radius 15
- Muzzle velocity: 100.0
- Max velocity: 100.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Built By
-
T2
Advanced Vehicle Factory 0:33 + 0:04