Mine
Mine - Detonates when enemy units are in proximity- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land, water surface
Overview
BlueprintStitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- No underwater vision
- Radar radius: 2
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
Economy
- Build rate: 60
- Build range: 40
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
Builds
- T0 Mine 0:00.3
- T1 Teleporter 0:13
Builds
- T2 Advanced Bot Factory 0:04 + 0:03
- T1 Bot Factory 0:16 + 0:03
- T2 Unit Cannon 0:04 + 0:03 + 0:03