![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/pa/units/land/l_flame_turret/l_flame_turret_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_flame_turret.png)
Arsonist
Flame Turret - High splash damage. Attacks land and sea targets.- HP: 4000
- Build cost: 800 metal
- Maximum range: 120
- Total DPS: 400
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/pa/units/sea/l_sea_mine/l_sea_mine_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_sea_mine.png)
Sea Urchin
Sea Mine - High damage. Invisible to most units.- HP: 5
- Build cost: 80 metal
- Maximum range: 10
- Build locations: water surface
Overview
Blueprint- Vision radius: 130
- Underwater vision radius: 130
Recon
- No underwater vision
- Radar radius: 10
- Sonar radius: 10
Recon
- Blueprint
- Range: 120
- Damage: 400 DPS: 40 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 45° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: seeking
- Damage: 40
- Splash: 40 damage, radius 10
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Built By
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T2
Remora 0:00.9