Torpedo Launcher
Torpedo Launcher - Basic anti-ship defense.- HP: 2000
- Build cost: 350 metal
- Maximum range: 200
- Total DPS: 150.0
- Build locations: land, water surface
Overview
BlueprintOmega
Orbital Battleship - Rapid-Fire. Very durable. Heavy damage. Attacks everything.- HP: 4000
- Build cost: 14000 metal
- Maximum range: 150
- Total DPS: 630.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 15
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 70.0
- Max velocity: 50.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 50.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Layer Ammo
WaterSurface
LandHorizontal
Target Priorities
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 120 DPS: 2x30 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Orbital, LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Beam
- Damage: 30
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 120
- Damage: 150.0 DPS: 300 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface, SeaFloor
- Blueprint
- Type: Beam
- Damage: 300
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1 (x4)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Fab Aircraft 0:06
- T2 Advanced Fabrication Bot 0:07
- T2 Advanced Fabrication Ship 0:04
- T2 Advanced Fabrication Vehicle 0:05
- T2 Colonel 0:04
- T1 Fabrication Aircraft 0:38
- T1 Fabrication Bot 0:43
- T1 Fabrication Ship 0:25
- T1 Fabrication Vehicle 0:31
- T0 Imperial Class Commander 0:11
- T2 Mend 0:05
- T0 Quadruped Class Commander 0:11
- T0 Raptor Class Commander 0:11
- T0 Tank Class Commander 0:11
Built By
- T2 Orbital Factory 3:53 + 0:04