![](https://cdn.palobby.com/pa_ex1/units/land/artillery_unit_launcher/artillery_unit_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_artillery_unit_launcher.png)
Lob
Dox Launcher - Builds and fires Dox at nearby targets.- HP: 1000
- Build cost: 1200 metal
- Maximum range: 240
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/orbital/l_titan_orbital/l_titan_orbital_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_titan_orbital.png)
Tyr
Orbital Mega-Laser - Purifies planetary surfaces of both enemies and allies. Attacks any targets except orbital.- HP: 21000
- Build cost: 40000 metal
- Maximum range: 150
- Total DPS: 1200
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 15
- Acceleration: 7.5
- Braking rate: 7.5
- Turn rate: 25
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Weapon metal consumption: 15 / s
Economy
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 3.5
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Metal consumption: 60 per shot
- Stored ammo drained after 3.0 seconds (9 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 33.33 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 150
- Damage: 1200 DPS: 300 damage every 0.25 seconds (4 shots per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 300
- Splash: 300 damage, radius 160
- Full damage splash radius: 20
- Burn damage: 200, radius 137
- Max velocity: 65
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Splash: 0 damage, radius 160
- Muzzle velocity: 400
- Max velocity: 400
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
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T2
Advanced Fab Aircraft 0:22
-
T2
Advanced Fabrication Bot 0:26
-
T2
Advanced Fabrication Ship 0:15
-
T2
Advanced Fabrication Vehicle 0:20
-
T2
Colonel 0:15
-
T1
Fabrication Aircraft 2:13
-
T1
Fabrication Bot 2:30
-
T1
Fabrication Ship 1:25
-
T1
Fabrication Vehicle 1:49
Built By
-
T1
Fabrication Starship 14:48