Hive
Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.- HP: 1000
- Build cost: 750 metal
- Maximum range: 180
- Factory cooldown: 5
- Build locations: land, water surface
Overview
BlueprintAnti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Weapon energy consumption: 800 / s
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 9000 / s
- Energy consumption per metal: 200.0
Economy
- Blueprint
- Range: 180
- Damage: 0 DPS: 0 damage every 0.50 seconds (2 shots per second)
- Yaw: 0° at 3600° per second
- Pitch: 0° at 3600° per second
- Energy consumption: 1400 per shot
- Stored ammo drained after 1.0 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface, Seafloor
- Ammo recharged after 14.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 20.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon (x4)
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 6750 per shot
- Build time: 2:30
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall