![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.29.0/pa/units/land/l_fabrication_vehicle_combat/l_fabrication_vehicle_combat_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.29.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_vehicle_combat.png)
Guardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/orbital/titan_orbital/titan_orbital_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_orbital.png)
Helios
Invasion Titan- Can link with a teleporter and send units directly to a planet's surface. Attacks everything.- HP: 13000
- Build cost: 30000 metal
- Maximum range: 140
- Total DPS: 165.0
Overview
Blueprint- Max speed: 10
- Acceleration: 180
- Braking rate: 180
- Turn rate: 360
Physics
- Max speed: 25
- Acceleration: 25
- Braking rate: 25
- Turn rate: 90
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Base energy consumption: 1000 / s
Economy
- Blueprint
- Range: 140
- Damage: 82.5 DPS: 55 damage every 0.67 seconds (1.5 shots per second)
- Targets: LandHorizontal, WaterSurface, Seafloor, Air, Orbital
- Blueprint
- Type: Beam
- Damage: 55
- Collision check: target
- Collision response: impact
- Orbital
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x2)
Ammo
Target Priorities
-
T1
Radar 0:07
-
T1
Sky Bridge 0:17
-
T1
Spoiler 0:00.4
Builds
Builds
-
T2
Advanced Armour Foundry 0:07 + 0:04
-
T1
Armour Foundry 0:20 + 0:04
-
T2
Starcannon 0:07 + 0:04