Guardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
BlueprintCatapult
Tactical Missile Launcher- Very heavy damage. Long-range. Attacks land, sea, and orbital targets.- HP: 1500
- Build cost: 1800 metal
- Maximum range: 280
- Total DPS: 350.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 10
- Acceleration: 180
- Braking rate: 120
- Turn rate: 360
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
Economy
- Blueprint
- Range: 280
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 240
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T1 Radar 0:07
- T1 Sky Bridge 0:17
- T1 Spoiler 0:00.4
Builds
Builds
- T2 Advanced Armour Foundry 0:07 + 0:04
- T1 Armour Foundry 0:23 + 0:04
- T2 Starcannon 0:07 + 0:04