![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_fabrication_sub_combat_adv/l_fabrication_sub_combat_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_sub_combat_adv.png)
Remora
Combat Builder - Builds mines, shields and turrets. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 800
- Build cost: 1000 metal
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/bot_tactical_missile/bot_tactical_missile_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_tactical_missile.png)
Bluehawk
Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.- HP: 200
- Build cost: 800 metal
- Maximum range: 200
- Total DPS: 250.0
Overview
Blueprint- Max speed: 10
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Vision radius: 100
- No underwater vision
Recon
- Build rate: 90
- Build range: 75
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 8.9
- Auto Repair
Economy
Economy
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 750 damage every 5.00 seconds (0.2 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 750
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 160
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
-
T1
Clot 0:00.6
-
T1
Jackal 0:03
-
T2
Rampart 0:26
-
T1
Ripple 0:02
-
T1
Sea Urchin 0:00.9
-
T1
Shredder 0:02
-
T1
Sky Bridge 0:08
-
T2
Tsunami 0:11
Builds
Builds
-
T2
Advanced Ship Foundry 0:15 + 0:06
Built By
-
T2
Advanced Bot Factory 0:17 + 0:03