![](https://cdn.palobby.com/pa/units/sea/fabrication_ship/fabrication_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_ship.png)
Fabrication Ship
Basic Fabricator - Builds basic naval structures. Water hover.- HP: 100
- Build cost: 200 metal
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/assault_bot_adv/assault_bot_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot_adv.png)
Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 400
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 422.5
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
- Hovers over water and shallows
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Build rate: 14
- Build range: 45
- Fabrication metal consumption: 14 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 57.1
Economy
Economy
- Blueprint
- Range: 110
- Damage: 360.0 DPS: 90 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 90
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 62.5 DPS: 250 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Advanced Naval Factory 5:42
-
T1
Air Factory 0:42
-
T1
Bot Factory 0:42
-
T1
Energy Plant 0:28
-
T1
Energy Storage 0:32
-
T1
Galata Turret 0:16
-
T1
Laser Defense Tower 0:25
-
T1
Lob 1:25
-
T1
Metal Extractor 0:12
-
T1
Metal Storage 0:32
-
T1
Naval Factory 0:42
-
T1
Orbital Launcher 0:42
-
T1
Pelter 1:04
-
T1
Radar 0:14
-
T1
Single Laser Defense Tower 0:16
-
T1
Teleporter 0:57
-
T1
Torpedo Launcher 0:25
-
T1
Umbrella 1:04
-
T1
Vehicle Factory 0:42
-
T1
Wall 0:03
Builds
Builds
-
T2
Advanced Naval Factory 0:03 + 0:06
-
T1
Naval Factory 0:10 + 0:03
Built By
-
T2
Advanced Bot Factory 0:11 + 0:03
-
T2
Unit Cannon 0:11 + 0:03 + 0:03