![](https://cdn.palobby.com/pa/units/sea/fabrication_ship/fabrication_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_ship.png)
Fabrication Ship
Basic Fabricator - Builds basic naval structures.- HP: 100
- Build cost: 200 metal
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/assault_bot_adv/assault_bot_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot_adv.png)
Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 360
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 547.5
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Build rate: 10
- Build range: 30
- Fabrication metal consumption: 10 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 80.0
Economy
Economy
- Blueprint
- Range: 110
- Damage: 360.0 DPS: 90 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 90
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 187.5 DPS: 250 damage every 1.33 seconds (0.75 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 75.0
- Max velocity: 75.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 75.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Layer Ammo
Seafloor
LandHorizontal
Target Priorities
-
T2
Advanced Naval Factory 8:00
-
T1
Air Factory 1:12
-
T1
Bot Factory 1:00
-
T1
Energy Plant 0:40
-
T1
Energy Storage 0:45
-
T1
Galata Turret 0:22
-
T1
Laser Defense Tower 0:35
-
T1
Metal Extractor 0:17
-
T1
Metal Storage 0:45
-
T1
Naval Factory 1:00
-
T1
Orbital Launcher 4:30
-
T2
Orbital and Deepspace Radar 1:00
-
T1
Pelter 1:30
-
T1
Radar 0:20
-
T1
Single Laser Defense Tower 0:22
-
T1
Teleporter 1:20
-
T1
Torpedo Launcher 0:35
-
T1
Umbrella 2:15
-
T1
Vehicle Factory 1:00
-
T1
Wall 0:05
Builds
Builds
-
T2
Advanced Naval Factory 0:03 + 0:06
-
T1
Naval Factory 0:13 + 0:03
Built By
-
T2
Advanced Bot Factory 0:11 + 0:03
-
T2
Unit Cannon 0:11 + 0:03 + 0:03