Armour Fabricator
Builder - Builds basic structures. Durable. More powerful than other basic land and air builders.- HP: 185
- Build cost: 200 metal
Overview
BlueprintStingray
Missile Ship - Long range with radar. High damage anti-air and tactical missiles. Attacks land, sea, air, and orbital targets.- HP: 3000
- Build cost: 3200 metal
- Maximum range: 260
- Total DPS: 1130.0
Overview
Blueprint- Max speed: 11
- Acceleration: 180
- Braking rate: 120
- Turn rate: 360
Physics
- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Vision radius: 125
- Underwater vision radius: 125
Recon
- Vision radius: 250
- Underwater vision radius: 250
- Radar radius: 350
- Sonar radius: 350
Recon
- Build rate: 13
- Build range: 45
- Fabrication metal consumption: 13 / s
- Fabrication energy consumption: 850 / s
- Energy consumption per metal: 65.4
Economy
- Base energy consumption: 150 / s
Economy
- Blueprint
- Range: 260
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Collision check: enemies
- Collision response: impact
- Air & (Tactical | Heavy | MissileDefense)
- Mobile - Air
- Structure - Wall
- Mobile & Air
- Wall
- Blueprint
- Range: 150
- Damage: 800 DPS: 200 damage every 0.25 seconds (4 shots per second)
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 25.0
- Max velocity: 250.0
- Turn rate: 360.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
- Blueprint
- Range: 225
- Damage: 80.0 DPS: 400 damage every 5.00 seconds (0.2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Armour Foundry 6:09
- T1 Armour Foundry 0:46
- T1 Clot 0:03
- T1 Flyer Foundry 0:46
- T1 Hive 0:57
- T1 Investigator Radar 0:11
- T1 Jackal 0:26
- T1 Mass Extractor 0:13
- T2 OmniSilo Storage Device 0:38
- T1 Power Catalyst 0:30
- T1 Radar 0:26
- T1 Ripple 0:19
- T1 Scarab 0:38
- T1 Ship Foundry 0:46
- T1 Shredder 0:17
- T1 Sky Bridge 1:01
- T1 Starship Projector 0:46
- T1 Theodor 1:09
- T1 Tola 1:16
- T1 Walker Foundry 0:46
Builds
Builds
- T2 Advanced Armour Foundry 0:04 + 0:04
- T1 Armour Foundry 0:11 + 0:04
- T2 Starcannon 0:04 + 0:04
Built By
- T2 Advanced Naval Factory 0:53 + 0:06