Fabrication Aircraft
Basic Fabricator - Build basic structures. Weaker than other fabricators.- HP: 25
- Build cost: 225 metal
Overview
BlueprintNarwhal
Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.- HP: 750
- Build cost: 450 metal
- Maximum range: 150
- Total DPS: 225.0
Overview
Blueprint- Max speed: 35
- Acceleration: 35
- Braking rate: 35
- Turn rate: 180
Physics
- Max speed: 9
- Acceleration: 30
- Braking rate: 90
- Turn rate: 60
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Build rate: 9
- Build range: 45
- Fabrication metal consumption: 9 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 88.9
Economy
Economy
- Blueprint
- Range: 150
- Damage: 50.0 DPS: 50 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 45° per second
- Pitch: 30° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 85.0
- Max velocity: 85.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 89° at 180° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 150
- Damage: 100.0 DPS: 250 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
- T2 Advanced Air Factory 8:53
- T1 Air Factory 1:06
- T1 Bot Factory 1:06
- T1 Energy Plant 0:44
- T1 Energy Storage 0:50
- T1 Galata Turret 0:25
- T1 Laser Defense Tower 0:38
- T1 Lob 2:13
- T1 Metal Extractor 0:18
- T1 Metal Storage 0:50
- T1 Naval Factory 1:06
- T1 Orbital Launcher 1:06
- T1 Pelter 1:40
- T1 Radar 0:22
- T1 Single Laser Defense Tower 0:25
- T1 Teleporter 1:28
- T1 Torpedo Launcher 0:38
- T1 Umbrella 1:40
- T1 Vehicle Factory 1:06
- T1 Wall 0:05
Builds
Builds
- T2 Advanced Air Factory 0:05 + 0:02
- T1 Air Factory 0:15 + 0:02
Built By
- T2 Advanced Naval Factory 0:07 + 0:06
- T1 Naval Factory 0:30 + 0:03