Investigator
Scout - Fast. Detects mines. Use alt fire to change into a short-range radar detectable only by radar.- HP: 60
- Build cost: 150 metal
- Maximum range: 115
Overview
BlueprintRipple
Wave Turret - Attacks sea, seabed and undersea targets.- HP: 2000
- Build cost: 250 metal
- Maximum range: 200
- Total DPS: 150.0
- Build locations: water surface
Overview
Blueprint- Max speed: 35
- Acceleration: 350
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Blueprint
- Range: 115
- Damage: -0.0 DPS: 0 damage every -1.00 seconds (-1 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 50
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Self Destruct
Layer Ammo
LandHorizontal
Seafloor
Target Priorities
- Blueprint
- Range: 200
- Projectiles per fire: 2
- Firing standard deviation: 3.5
- Damage: 150.0 DPS: 2x125 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 1800° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 125
- Muzzle velocity: 60.0
- Max velocity: 75.0
- Turn rate: 1080
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Walker Foundry
0:03
+ 0:03
-
T2
Starcannon
0:03
+ 0:04
-
T1
Walker Foundry
0:08
+ 0:03
Built By
-
T2
Advanced Armour Fabricator
0:03
-
T2
Advanced Fabrication Flyer
0:04
-
T2
Advanced Fabrication Vessel
0:02
-
T2
Advanced Fabrication Walker
0:05
-
T1
Armour Fabricator
0:19
-
T1
Fabrication Flyer
0:25
-
T1
Fabrication Vessel
0:15
-
T1
Fabrication Walker
0:27
-
T0
Legion Class Commander
0:08
-
T2
Praetorian
0:03
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T2
Remora
0:02