Thor
Siege Titan - Equipped with an arsenal of highly destructive weapons. Attacks land, sea, seabed and undersea targets.- HP: 80000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 3050.0
Overview
BlueprintAOE Nova
Flying Bomb - In the process of exploding. Deals very heavy damage over an area over time. Attacks air targets only.- HP: 500
- Build cost: 180 metal
- Maximum range: 80
- Total DPS: 30
Overview
Blueprint- Max speed: 11
- Acceleration: 10
- Braking rate: 10
- Turn rate: 50
Physics
- Max speed: 0
- Acceleration: 400
- Braking rate: 400
- Turn rate: 480
Physics
- Vision radius: 200
- No underwater vision
Recon
- Vision radius: 150
- No underwater vision
Recon
- Weapon energy consumption: 1000 / s
Economy
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 2
- Damage: 396.0 DPS: 2x600 damage every 3.03 seconds (0.33 shots per second)
- Yaw: 180° at 35° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 600
- Splash: 600 damage, radius 15
- Muzzle velocity: 270.0
- Max velocity: 270.0
- Turn rate: 90
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 250
- Damage: 1750 DPS: 175 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 40° per second
- Pitch: 80° at 90° per second
- Energy consumption: 333 per shot
- Stored ammo drained after 2.1 seconds (21 shots)
- Targets: LandHorizontal, Seafloor, Underwater, WaterSurface
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Beam
- Damage: 175
- Splash: 150 damage, radius 5
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 170
- Projectiles per fire: 16
- Firing standard deviation: 30
- Damage: 144.0 DPS: 16x100 damage every 11.11 seconds (0.09 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 100
- Splash: 100 damage, radius 12
- Burn damage: 15, radius 2
- Muzzle velocity: 50.0
- Max velocity: 200.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 18
- Damage: 380.0 DPS: 500 damage every 1.32 seconds (0.76 shots per second)
- Yaw: 10° at 1080° per second
- Pitch: 180° at 1080° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 500
- Splash: 500 damage, radius 15
- Full damage splash radius: 15
- Burn damage: 15, radius 2
- Muzzle velocity: 80
- Max velocity: 80
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Weapon #4 (x2)
Ammo
Target Priorities
- Blueprint
- Range: 80
- Damage: 30 DPS: 6 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 3600° per second
- Pitch: 0° at 3600° per second
- Targets: Air
- Blueprint
- Type: PBAOE
- Damage: 6
- Splash: 6 damage, radius 80
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Self Destruct
Weapon #2
Ammo
Target Priorities
- T2 Advanced Fabrication Walker 10:00
- T1 Fabrication Starship 11:06
- T2 Praetorian 6:15
Built By
- T2 Advanced Flyer Foundry 0:03 + 0:02
- T1 Flyer Foundry 0:12 + 0:02