Orbweaver
Advanced Anti-Air Walker - High damage precision laser strikes. Only attacks air targets.- HP: 400
- Build cost: 750 metal
- Maximum range: 140
- Total DPS: 140.0
Overview
BlueprintOdin
Assault Titan - High splash damage for dealing with large armies. Attacks land, air, sea and seabed targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1360.0
Overview
Blueprint- Max speed: 12
- Acceleration: 120
- Braking rate: 120
- Turn rate: 720
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 25
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 250
- No underwater vision
Recon
- Blueprint
- Range: 140
- Projectiles per fire: 4
- Damage: 140.0 DPS: 4x20 damage every 0.57 seconds (1.8 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 89° at 720° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 20
- Splash: 20 damage, radius 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 400
- Firing standard deviation: 0.15
- Damage: 1120.0 DPS: 5600 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 20° per second
- Pitch: 30° at 90° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 5600
- Splash: 5600 damage, radius 25
- Full damage splash radius: 10
- Muzzle velocity: 300.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 160
- Firing standard deviation: 2
- Damage: 120 DPS: 40 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 280° per second
- Pitch: 60° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 40
- Splash: 40 damage, radius 20
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- T2 Advanced Walker Foundry 0:15 + 0:03
- T2 Starcannon 0:16 + 0:04