![](https://cdn.palobby.com/pa/units/land/assault_bot_adv/assault_bot_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot_adv.png)
Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 360
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 587.5
- Factory cooldown: 4
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/vehicle_factory_adv/vehicle_factory_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_vehicle_factory_adv.png)
Advanced Vehicle Factory
Advanced Manufacturing - Builds basic and advanced land vehicles.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1500 / s
- Energy consumption per metal: 33.3
Economy
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 187.5 DPS: 250 damage every 1.33 seconds (0.75 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 75.0
- Max velocity: 75.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 75.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Layer Ammo
Seafloor
LandHorizontal
Target Priorities
Builds
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T2
Advanced Fabrication Vehicle 0:45 + 0:04
-
T1
Ant 0:03 + 0:04
-
T1
Drifter 0:05 + 0:04
-
T1
Fabrication Vehicle 0:04 + 0:04
-
T1
Inferno 0:05 + 0:04
-
T2
Leveler 0:17 + 0:04
-
T2
Manhattan 2:57 + 0:04
-
T2
Sheller 0:26 + 0:04
-
T1
Skitter 0:01 + 0:04
-
T1
Spinner 0:03 + 0:04
-
T2
Storm 0:16 + 0:04
-
T1
Stryker 0:01 + 0:04
-
T2
Vanguard 0:33 + 0:04
Builds
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T2
Advanced Bot Factory 0:11 + 0:03
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T2
Unit Cannon 0:11 + 0:02 + 0:02