Infiltrator
Advanced Stealth Scout - Launches a sneaky spy camera. Invisible to radar. Consumes energy. Can move between planets.- HP: 250
- Build cost: 280 metal
- Maximum range: 300
Overview
BlueprintShank
Medium Tank - Splash damage. Attacks land, sea and seabed targets.- HP: 300
- Build cost: 270 metal
- Maximum range: 100
- Total DPS: 112.5
Overview
Blueprint- Max speed: 100
- Acceleration: 300
- Braking rate: 60
- Turn rate: 180
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Vision radius: 300
- Underwater vision radius: 300
- Orbital vision radius: 300
- Mine vision radius: 300
- Radar radius: 400
- Invisibile to radar
Recon
Stealth
- Vision radius: 100
- No underwater vision
Recon
- Base energy consumption: 900 / s
Economy
Economy
- Blueprint
- Range: 300
- Damage: 0.0 DPS: 0 damage every 15.00 seconds (0.067 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 90° at 3600° per second
- Targets: LandHorizontal, WaterSurface, Air, Underwater
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 112.5 DPS: 125 damage every 1.11 seconds (0.9 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 40° at 60° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 125
- Splash: 20 damage, radius 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150
- Max velocity: 150
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- T2 Advanced Flyer Foundry 0:05 + 0:02
Built By
- T2 Advanced Armour Foundry 0:05 + 0:04
- T1 Armour Foundry 0:15 + 0:04
- T2 Starcannon 0:06 + 0:04