Kestrel
Gunship - Fast. Cheap. Durable. Attacks land and sea targets.- HP: 350
- Build cost: 600 metal
- Maximum range: 80
- Total DPS: 160.0
Overview
BlueprintRadar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
Blueprint- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
Economy
- Base energy consumption: 150 / s
Economy
- Blueprint
- Range: 80
- Damage: 80.0 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon (x2)
Ammo
Target Priorities
- T2 Advanced Air Factory 0:12 + 0:02