![](https://cdn.palobby.com/pa/units/air/fighter_adv/fighter_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fighter_adv.png)
Phoenix
Advanced Interplanetary Fighter - Stronger fighter. Can move between planets. Can only attack air targets.- HP: 240
- Build cost: 820 metal
- Maximum range: 120
- Total DPS: 450
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/bot_tactical_missile/bot_tactical_missile_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_tactical_missile.png)
Bluehawk
Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.- HP: 200
- Build cost: 800 metal
- Maximum range: 200
- Total DPS: 250.0
Overview
Blueprint- Max speed: 80
- Acceleration: 80
- Braking rate: 80
- Turn rate: 270
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 120
- Damage: 450 DPS: 150 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 150
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 270
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 750 damage every 5.00 seconds (0.2 shots per second)
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 750
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 160
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
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T2
Advanced Air Factory 0:18 + 0:02
Built By
-
T2
Advanced Bot Factory 0:17 + 0:03