{
"display_name": "Storm",
"description": "!LOC:Flak Tank - Damage over a very wide area. Only attacks air targets.",
"TEMP_texelinfo": 9.31488,
"attachable": {
"offsets": {
"root": [
0,
0,
0
],
"head": [
0,
0,
3.1
]
}
},
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/veh/tank_heavy_mortar_loop_sheller_T2",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
}
},
"base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
"build_metal_cost": 750,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/veh"
},
"fired": {
"audio_cue": "/SE/Weapons/veh/tank_T2_sheller",
"effect_spec": "/pa/effects/specs/default_muzzle_flash.pfx socket_muzzle01 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzle02 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzle03 /pa/effects/specs/default_muzzle_flash.pfx socket_muzzle04"
},
"died": {
"audio_cue": "/SE/Death/Veh",
"effect_spec": "/pa/effects/specs/default_explosion_bot_t2.pfx",
"effect_scale": 1.0
}
},
"guard_layer": "WL_AnySurface",
"max_health": 400,
"mesh_bounds": [
7,
7.5,
3.8
],
"model": {
"filename": "/pa/units/land/tank_flak/tank_flak.papa",
"animtree": "/pa/anim/anim_trees/tank_flak_anim_tree.json",
"arrows": 5
},
"navigation": {
"type": "land-small",
"acceleration": 100,
"brake": 100,
"move_speed": 10,
"turn_speed": 60,
"group_preference": "back"
},
"nearby_target_tick_update_interval": 15,
"physics": {
"radius": 6
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100
}
]
}
},
"scrolling_uv": {
"scroll_rate": -3.0,
"uv_split": 0.899
},
"selection_icon": {
"diameter": 14.0
},
"tools": [
{
"spec_id": "/pa/units/land/tank_flak/tank_flak_tool_weapon.json",
"aim_bone": "socket_aim",
"projectiles_per_fire": 4,
"muzzle_bone": [
"socket_muzzle01",
"socket_muzzle02",
"socket_muzzle03",
"socket_muzzle04"
]
}
],
"transportable": {
"size": 1
},
"unit_types": [
"UNITTYPE_Custom58",
"UNITTYPE_Tank",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_AirDefense",
"UNITTYPE_Land",
"UNITTYPE_Advanced",
"UNITTYPE_FactoryBuild",
"UNITTYPE_CannonBuildable"
]
}