{
"display_name": "!LOC:Radar",
"description": "!LOC:Basic Radar - Short-range enemy unit detection. Requires energy.",
"TEMP_texelinfo": 15,
"area_build_separation": 100,
"area_build_type": "Sphere",
"atrophy_cool_down": 15,
"atrophy_rate": 5.83333,
"audio": {
"selection_response": {
"cue": "/SE/Selection/structure/radar"
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 350,
"consumption": {
"energy": 300
},
"energy_efficiency_requirement": 0.9,
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/radar"
},
"died": {
"audio_cue": "/SE/Death/radar",
"effect_scale": 0.5
}
},
"fx_offsets": [
{
"bone": "effect",
"filename": "/pa/units/land/l_radar/l_radar_on.pfx",
"offset": [
0,
0,
0
],
"orientation": [
0,
0,
0
],
"type": "energy"
}
],
"lamps": [
{
"color": [
1,
1,
1
],
"intensity": 2,
"offset": [
0,
3.68,
5.53
],
"radius": 3
}
],
"max_health": 500,
"mesh_bounds": [
13.85,
6.694,
12.912
],
"model": [
{
"animations": {
"end": "/pa/units/land/radar/radar_anim_end.papa",
"loop": "/pa/units/land/l_radar/l_radar_idle.papa",
"start": "/pa/units/land/radar/radar_anim_start.papa"
},
"animtree": "/pa/anim/anim_trees/powered_loop_anim_tree.json",
"filename": "/pa/units/land/l_radar/l_radar.papa",
"layer": "WL_LandHorizontal",
"skirt_decal": "/pa/effects/specs/skirt_radar.json"
},
{
"animations": {
"end": "/pa/units/land/radar/radar_anim_end.papa",
"loop": "/pa/units/land/radar/radar_anim_loop.papa",
"start": "/pa/units/land/radar/radar_anim_start.papa"
},
"animtree": "/pa/anim/anim_trees/powered_loop_anim_tree.json",
"filename": "/pa/units/land/l_radar/l_radar.papa",
"layer": "WL_WaterSurface"
}
],
"physics": {
"collision_layers": "WL_AnySurface"
},
"recon": {
"observer": {
"items": [
{
"channel": "sight",
"layer": "surface_and_air",
"radius": 100,
"shape": "capsule",
"uses_energy": true
},
{
"channel": "radar",
"layer": "surface_and_air",
"radius": 500,
"shape": "capsule",
"uses_energy": true
},
{
"channel": "sight",
"layer": "orbital",
"radius": 600,
"shape": "capsule",
"uses_energy": true
},
{
"channel": "sight",
"layer": "underwater",
"radius": 100,
"shape": "capsule",
"uses_energy": true
},
{
"channel": "radar",
"layer": "underwater",
"radius": 500,
"shape": "capsule",
"uses_energy": true
}
]
}
},
"selection_icon": {
"diameter": -20
},
"spawn_layers": "WL_AnySurface",
"unit_types": [
"UNITTYPE_Land",
"UNITTYPE_Structure",
"UNITTYPE_Basic",
"UNITTYPE_FabBuild",
"UNITTYPE_CombatFabBuild",
"UNITTYPE_Recon",
"UNITTYPE_Custom1"
]
}